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In the past people that are interested in creating a virtual 3D version of themselves didn't have really any other option than to do it by trial and error and I know some of them that have ended up with sculpts that look really odd and some that just get a little silly. The FaceGen Modeller is a really nice tool for anyone who wants to generate a virtual image of themselves in 3D. It was developed by researchers at Microsoft Research, using personal computer vision and 3D scanning equipment. It can create and export high resolution 3D faceprints and facial meshes (reconstructed versions of whole faces) that can be used as a basis for all sorts of virtual animations, such as chatting lips, facial expressions and more. Starting with a given image (a photo, scan or graphic) you are able to choose facial expressions such as a broad smile, genuine smile or a wry smile. You can also adjust the symmetry of the face making it more or less asymmetrical. There are a lot of tools that provide you with a high level of control over facial expressions and everything takes place in real time.
"One of our goals was to build a simple interface that let you easily select pictures of people to transform," Jones explains. "The user interface is very clean, there are no buttons or much clutter, and we assume a certain technical aptitude to make sure that the user can adjust the parameters."
Previous versions of the face generator software have focused on refining complex operations, such as changing the way that images of faces differ from one another. "Instead of having all the controls in one place," Jones says, "the goal was to make it so that you could direct points or circles with different tool tips to specific regions each with its own controls for lighting, age, and everything else." d2c66b5586