Star Trek: Bridge Commander
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There are several gameplay modes in Bridge Commander, with the main two means of control being the bridge view and the tactical view. While the bridge view has the player control the movements of the ship by interacting with members of the bridge crew, the tactical view changes to an external view allows the player to have direct control over the starship. A variety of shortcut keys work in the same manner in both modes. Additional modes in the game include the map mode and the cinematic mode, which removes the interface from being displayed and also switches to an external view of the ship.[3]
In the bridge view, most game functions are carried out by selecting an individual bridge officer, and selecting from a set of commands or options in order to control that individual's set of responsibilities.[4] In this way, the game simulates being in command of a starship. For example, a player could issue the command to intercept a fleeing starship through the Helm menu, or order Lt. Felix Savali, the tactical officer to destroy an enemy ship. An artificial intelligence would then pilot the ship for the player.[5]
On the bridge, science officer Diaz reports that he is detecting very unusual readings from the star. Before he can analyze them, an emergency transmission is received from the captain. The star's core is destabilizing. Wright orders the first officer to get the ship out of the system immediately. The first shock wave destroys the orbital stations and the shuttle Icarus 2 and turns the surface of the planet into a fiery inferno. Caught in its wake, the Dauntless cannot engage its warp engines.
At Belaruz I the Sovereign is confronted by an unshielded Kessok heavy cruiser. When hailed, the ship's captain demands for Data to be sent over. Ultimately, Data is successful in establishing a peaceful contact with the Kessok and the commander, Captain Neb-lus, allows the Sovereign to examine the device and verify that it is actually a solar-forming platform designed to reform suns to make a star system more hospitable for colonization. Depending on the player's choice, this mission ends with the destruction of the third solarformer and its escorts or peaceful first contact with the Kessok in which one of the ships accompanying the Sovereign in the next mission will be the Kessok heavy cruiser.
At Belaruz I the Sovereign is confronted by an unshielded Kessok heavy cruiser. When hailed, the ship's captain demands for Data to be sent over. Ultimately, Data is successful in establishing a peaceful contact with the Kessok, you find out about why the scanners say no one is on a ship and other new information about the Kessok, and the commander, Captain Neb-lus, allows the Sovereign to examine the device and verify that it is actually a solar-forming platform designed to reform suns to make a star system more hospitable for colonization. Depending on the player's choice, this mission ends with the destruction of the third solarformer and its escorts or peaceful first contact with the Kessok in which one of the ships accompanying the Sovereign in the next mission will be the Kessok heavy cruiser.
Two Romulan Warbirds de-cloak port and starboard. I barely have enough time to raise the shields before bright green streaks of energy cut the empty dead of space and impact our warp nacels. A hit like that would have disabled our engines. Suddenly the bridge is alive with battle reports and tactical information: 2b1af7f3a8